Friday, June 24, 2011

Dark Alliance 3's Story - Does Snowblind Own the Baldur's Gate: Dark Alliance

Well, I don't know the full story but I am going to give you what I know. Its codename was Project Joe Jackson minus the Joe.

In Dark Alliance II: Karne was looking to get the artifacts before the Harpers were. However, when the Harpers got the artifacts, Karne found out that somebody was spying on them and learned of Mordoc's plot. Now Mordoc wanted the Onyx Tower reactivated because he would be the only person who could enter it (He just had to add Mordoc's Gate to the tower) for his allies in the East. Now, Keep of Pale Night is located in the Battle of Bones. So that gives you Cormyr, not evil, Dalelands, Zhentarim controlled, Mordoc's enemies. If you go far enough east in 3E Forgotten Realms, you will get Mulhorand. In the Keep of Pale Night, skeletons come out of Sarcophagi, Egyptian themed. Mulhorand is also Egyptian themed. At the very end, it is confirmed, Mordoc's leader is a Pharoah God-King from Mulhorand.

He tells his cleric/or priest to ready the Tomb Soldiers and his Sun-Barge to invade Baldur's Gate and destroy the city for the sake of the Pharoah God-King's Sacred Mission. Now what could these Tomb Soldiers be? Probably just a whole bunch of those skeletons you see in the Keep of Pale Night but in greater numbers and possibly magic (Cant have a Faerun game without magic right?) Sun-Barge, this gives you few hints, other than he could be part of the Mulhorandi Pantheon, not likely, or an enemy of theirs, likely. Sacred Mission - Panago Pizza.

Now, like I've said before. I've tried to find out information on this canceled game's story. Its just not happened. Although, Chris Taylor did tell me it was in works at a time, he did not know the story or how far into development it was.

http://www.secinfo.com/d13nF9.vFs.c.htm

I have not read it all. But I think it means that Snowblind had the rights to make a Baldur's Gate: Dark Alliance game or just a Dark Alliance game (No Forgotten Realms at all) for a time, but they were not able to and in late 2007, the rights went back to Interplay. I'll update this more later.

Sunday, June 19, 2011

Online Multiplayer in Prototype 2?

Ken Rossman recently stated that there would not be any online multiplayer in Prototype 2. I, however, found two job offers (non-valid now) that said that Radical was looking for online programmers. They could be making an online mode for their next Crash game, this would not make sense as on facebook Radical Entertainment posted that Crash is at HQ, meaning that Activision is choosing how Radical makes Crash right now, and that they are working solely on Proto2. So, is there online multiplayer like Assassin's Creed: Brotherhood, or not?

Saturday, June 18, 2011

Baldur's Gate: Dark Alliance III was in the works!

Well after asking Christopher Taylor about the story of DA3. He told me that he did not know the story and did not know who to contact. Therefore I told him to ask Herve or Eric Caen, or just look through Interplay's records. He did, however, tell me that the game was in the works at one time.

Now, in December 31st Ballerium was canned. So they likely started work on Dark Alliance 3 after that in 2005. It was probably about 25 % done when Interplay canned Dark Alliance 3 as they were not able to fund the game. Interplay themselves were likely developing the game and not Black Isle Studios as Black Isle's last game came out after the company's closure.

Sunday, June 5, 2011

Call of Duty: Modern Warfare 3

This is not Call of Duty anymore. So why keep the title? People only refer to it as Modern Warfare 3. Call of Duty: Modern Warfare 3 is way to lengthy of a title. I mean honestly, way too long. Keep it short and succinct, Modern Warfare 3 works out just well.

Please, update the graphics. I do not want the same shit from Infinity Ward three straight games in a row. Now that there are three development teams, add all those Battlefield 3 features, you've got more than enough coders. Now do not give me a response, Infinity Ward, saying that it takes time and money. After Black Ops and Modern Warfare 2 launches, Activision has a shitload of money. Time, you have like twenty coders on your team Infinity Ward! Forty if you count the ones from Raven Software! Sixty if you count the ones from Sledgehammer Games!

Or, how about you get your ass over and back to ID Tech. That trash is way better than the IW Engine. The Frostbite Engine pwns all your motherfucking asses.

I wont buy the game but I will rent it to see the ending of the storyline and its other features.